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Output_log Unity 3D

#1
Output_log Unity 3D
Jeśli zły dział to przenieście Wesoły

Spoiler
Initialize engine version: 4.5.0f6 (fd4616464986)
GfxDevice: creating device client; threaded=0
Direct3D:
Version: Direct3D 9.0c [nv4_disp.dll 6.14.12.8558]
Renderer: NVIDIA GeForce 9500 GT
Vendor: NVIDIA
VRAM: 1024 MB (via registry)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\UnityEngine.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.dll (this message is harmless)
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.West.dll (this message is harmless)
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\AmplifyMotion.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\AmplifyMotion.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\AmplifyTexture.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\AmplifyTexture.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\clipper_library.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\clipper_library.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\JsonFx.Json.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\JsonFx.Json.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.CJK.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\I18N.CJK.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\I18N.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.MidEast.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\I18N.MidEast.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.Other.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\I18N.Other.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.Rare.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\I18N.Rare.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\I18N.West.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\I18N.West.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Launchie.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Launchie.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Jboy.Core.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Jboy.Core.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Jboy.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\Jboy.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\mysql.data.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\mysql.data.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\uGameDB.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\uGameDB.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\uLink.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\uLobby.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\uLobby.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\uZone.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\uZone.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\AccessCSAPI.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\AccessCSAPI.dll into Unity Child Domain
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\uSequencerRuntime.dll (this message is harmless)
Loading d:\program files\gloria victis\gv_Data\Managed\uSequencerRuntime.dll into Unity Child Domain
- Completed reload, in 1.870 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1280x1024 60Hz; virtual: 1280x1024 at 0,0
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\System.dll (this message is harmless)
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\Boo.Lang.dll (this message is harmless)
UnloadTime: 66.645622 ms
NullReferenceException: Object reference not set to an instance of an object
at SettingsService.enableFPSCounter (Boolean enabled) [0x00000] in <filename unknown>:0

at GameSettingsManager.ApplySettings () [0x00000] in <filename unknown>:0

at NGUIOptionsManager.SetupOptionsMenu () [0x00000] in <filename unknown>:0

at MenuUI.Awake () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 3949.
Total: 23.163279 ms (FindLiveObjects: 12.642668 ms CreateObjectMapping: 0.434971 ms MarkObjects: 8.156623 ms DeleteObjects: 0.494196 ms)

Fallback handler could not load library d:/program files/gloria victis/gv_Data/Mono/libc
Fallback handler could not load library d:/program files/gloria victis/gv_Data/Mono/.\libc
Fallback handler could not load library d:/program files/gloria victis/gv_Data/Mono/libc
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: d:\program files\gloria victis\gv_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at NGUICascade.Start () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

Connected to lobby

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

The referenced script on this Behaviour is missing!

(Filename: Line: 1783)

UnloadTime: 12.784585 ms
ArticyAccess: Start importing at: 8/8/2014 9:02:11 AM

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

ArticyAccess: Stop importing at: 8/8/2014 9:02:11 AM

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 5342.
Total: 27.288944 ms (FindLiveObjects: 0.846196 ms CreateObjectMapping: 2.343593 ms MarkObjects: 10.509994 ms DeleteObjects: 12.412471 ms)

CLEARING COLLECTIONS

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

FINISHED ARTICY IMPORT

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Getting character from lobby: sending RPC GetInvWP

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

NullReferenceException: Object reference not set to an instance of an object
at ClientHealthSystem+<UpdateVignetteEffect>c__Iterator46.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
ClientHealthSystem:Start()

(Filename: Line: -1)

NOT Removing audiolistener

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Receiving RPC SetInvWP

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

1

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Test = 178.33.66.33

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

false

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

false

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

false

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

false

(Filename: C:/BuildAgent/work/aeedb04a1292f85a/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)


Próbuję odpalić grę Gloria Victis i gdy chcę wejść do gry to dźwięk się zacina i nic się nie ładuje. Jest jakiś błąd w spoilerze ?
 System operacyjny: windows_xp_2003 Przeglądarka: chrome
Programy: Polecane / Nowe / Inne




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